The games industry’s greatest comeback story is a shining example of how to win back the hearts and minds of gamers from even the most disastrous of launches — and that story seems far from over.
Having taken players to the deepest depths of the ocean, through the eerie corridors of desolate freighters, and on expeditions that span the universe, Hello Games’ No Man’s Sky is set to send players to Sentinel worlds to face challenging new foes, learn the secrets of their technology, claim ships as your own and take on their capital ships in its latest update, Interceptor.
Strange new worlds
Interceptor brings a slew of content with it, most of which is centered around a universe-wide threat corrupting the Sentinels and their worlds. Think The Last of Us in space, as crystals sprout like cordyceps from the twisted and bizarre new forms of the Sentinel forces.
Keep an eye out for enormous semi-arachnid machines and swarms of corrupted Sentinel spawns ready to relentlessly track down and hunt any traveler they come across.
These changes aren’t simply cosmetic, as the Interceptor update also brings with it an overhaul of the game’s combat. Enemy movement, aggression, pathfinding, and animations have all been updated, giving each type of enemy you’ll encounter new ways of behaving. Some of which will now lay cloaked in waiting, ready to attack players without warning.
A new ship, and cockpit
The interceptor ship class is one of the most varied to date and makes use of No Man’s Sky’s procedural generation to ensure no two are alike. Players will also be able to hijack and abscond with Sentinel interceptors, granting them an up close and personal view of their vestigial technology in an all-new cockpit.
Capital ship battles
What better way to break in your new interceptor than taking to the stars for No Man’s Sky’s large-scale ship battles? Here players can open fire on Sentinel capital ships sent to counter troublesome travelers for a chance at scoring some high-value rewards amidst a pulse-racing array of laser fire.
Alongside a number of bug fixes, Hello Games have included new ways to customize the VR experience of No Man’s Sky. Some of these include inverting flight stick controls, adding more options for precision when base building, and customizing the position and size of the Multi-Tool projector menus.
This is just a hint of the content included in the Interceptor update, with a ton of new content still left for players to find during their time in the stars. Keep an eye out for a new Sentinel Jetpack and Multi-Tools, new customization options, and a new Nexus mission to fight back the corruption spreading across the universe.
Head over to the No Man’s Sky website for a breakdown of everything new in the Interceptor expansion, along with the full patch notes for update 4.2.